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BrainTrain
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This is the complete list of members for brtr::AddPortalGunInteractionCallback, including all inherited members.
| _attachTo | brtr::BaseInteractionCallback | protected |
| _done | brtr::BaseInteractionCallback | protected |
| _hudCam | brtr::BaseInteractionCallback | protected |
| _switcher | brtr::AddPortalGunInteractionCallback | private |
| _text | brtr::BaseInteractionCallback | protected |
| AddPortalGunInteractionCallback(osg::Node *weaponHUD, osg::Camera *hudCam, osg::Switch *switcher, int width, int height) | brtr::AddPortalGunInteractionCallback | |
| BaseInteractionCallback(osg::Node *attachTo, osg::Camera *hudCam, int width, int height) | brtr::BaseInteractionCallback | |
| clearText() | brtr::BaseInteractionCallback | |
| getNode() const | brtr::BaseInteractionCallback | |
| interact(osg::Node *, osg::NodeVisitor *) | brtr::AddPortalGunInteractionCallback | protectedvirtual |
| operator()(osg::Node *node, osg::NodeVisitor *nv) | brtr::BaseInteractionCallback | virtual |
| reactivate() | brtr::BaseInteractionCallback | |
| setNode(osg::ref_ptr< osg::Node > val) | brtr::BaseInteractionCallback | |
| setText() | brtr::AddPortalGunInteractionCallback | virtual |