BrainTrain
|
This is the complete list of members for brtr::AddPortalGunInteractionCallback, including all inherited members.
_attachTo | brtr::BaseInteractionCallback | protected |
_done | brtr::BaseInteractionCallback | protected |
_hudCam | brtr::BaseInteractionCallback | protected |
_switcher | brtr::AddPortalGunInteractionCallback | private |
_text | brtr::BaseInteractionCallback | protected |
AddPortalGunInteractionCallback(osg::Node *weaponHUD, osg::Camera *hudCam, osg::Switch *switcher, int width, int height) | brtr::AddPortalGunInteractionCallback | |
BaseInteractionCallback(osg::Node *attachTo, osg::Camera *hudCam, int width, int height) | brtr::BaseInteractionCallback | |
clearText() | brtr::BaseInteractionCallback | |
getNode() const | brtr::BaseInteractionCallback | |
interact(osg::Node *, osg::NodeVisitor *) | brtr::AddPortalGunInteractionCallback | protectedvirtual |
operator()(osg::Node *node, osg::NodeVisitor *nv) | brtr::BaseInteractionCallback | virtual |
reactivate() | brtr::BaseInteractionCallback | |
setNode(osg::ref_ptr< osg::Node > val) | brtr::BaseInteractionCallback | |
setText() | brtr::AddPortalGunInteractionCallback | virtual |